Nina Kopytina's profile

Animations and Effects for Pumkin Master

The characters and backgound animations for Pumpkin Master  by Evoplay Entertainment
While working on this project I faced the problem of multiple skins implementation. Exactly there were 25 of them. And it was really hard to manage all of them and to edit them. Moreover, there were а few pumpkins that were supposed to move in a different way, so the skeleton was modified in order to fulfill this purpose (flying pumpkins and humanoid pumpkins are realized on the basics of the same skeleton as the pumpkins lying on the ground).
The process (mesh)
The effects of magic were made in Adobe After Effect using CC Sphere, Tpapcode Particular, Stardust.
Skins and effects
Game preview
Animations and Effects for Pumkin Master
Published:

Owner

Animations and Effects for Pumkin Master

Published: